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Z-Depth

Show the front-to-back depth map itself, as false colour, contour lines or a displacement.

DEPTH ✦ family · free, no signup

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Family
DEPTH ✦
Availability
Free — no signup
Controls with options
2

The depth map, made visible

The depth model gives every pixel a distance. Z-Depth shows that distance so you can read it: the map is what every depth effect in the app is working from, so seeing it explains why those effects behave the way they do.

Three styles

False Colour maps distance to a colour ramp, near to far. Contours draws the lines where the distance steps, like a topographic map. Displace uses the depth to move the picture, which is the simplest way to see how far each part sits.

False Colour and Contours can blend their colours in RGB or OKLCH, the same choice as Duotone, so the ramp stays even.

Every option, from the app

Generated from the registry the app publishes, so this list is whatever the current build actually ships — not a copy of it.

Style
False ColourContoursDisplace
Interpolation
RGBOKLCH

It’s in the app — open it and it’s there, no signup. Open V3KTR · all the FX · how it works