Quadtree
Subdivide the frame into squares that get smaller where the picture is busy.
- Family
- PATTERNS
- Availability
- Free — no signup
- Controls with options
- 5
Split where there is more going on
The effect starts with one square and splits it into four wherever the picture has more going on, then repeats, so the squares end up fine in busy areas and large in flat ones. Stroke draws the square edges, and a new layer opens that way. Fill paints each square.
What decides a split
Adapt sets what drives the subdivision, and it opens on Depth, using the depth the app infers for your image. Tone and Detail drive it from brightness or fine structure instead. Follow pulls the squares toward the picture's tone or depth, and Interpolation sets whether the colour ramp blends in RGB or OKLCH.
Every option, from the app
Generated from the registry the app publishes, so this list is whatever the current build actually ships — not a copy of it.
- Render
- FillStroke
- Adapt
- OffToneDepthDetail
- Adapt Mode
- DensitySize
- Follow
- OffToneDepth
- Interpolation
- RGBOKLCH
Related effects
It’s in the app — open it and it’s there, no signup. Open V3KTR · all the FX · how it works